Well actualy the MOD already contains the Fade effect, only the values of the build.prop change.would be nice if you could also provide the MOD with fade_out instead of CRT_out. :highfive:
i'm sorry i don't know how to move with odex, this thread and mods are only for deodex romsHi guys,
Is it possible to have it for Odexed MKF ?
Thanks very much
:good: added your post OPWell actualy the MOD already contains the Fade effect, only the values of the build.prop change.
You can set them manualy or use XBlast Xposed module to change the effect.
I also made some small scripts to change the effect with this MOD :
http://www.mediafire.com/download/ib6zxz4pk7djbbl/CRTOFF-SWITCHERS.zip
- Set CRT-OFF effect,
- Set Fade Out Effect,
- Disable all effects.
It is in fact it is the same script without the service.jar file and modified prop values.
I know that, but it's better to have the fade out effect working out of the box as havingh to edit the build.prop manually each time.Well actualy the MOD already contains the Fade effect, only the values of the build.prop change.
You can set them manualy or use XBlast Xposed module to change the effect.
I also made some small scripts to change the effect with this MOD :
http://www.mediafire.com/download/ib6zxz4pk7djbbl/CRTOFF-SWITCHERS.zip
- Set CRT-OFF effect,
- Set Fade Out Effect,
- Disable all effects.
It is in fact it is the same script without the service.jar file and modified prop values.
No to work with deodex you must have a deodex romDo you know if it would be possible to deodex just SecPhone and SecContact on a odex rom in order to make the mod compatible on a odex rom ?
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how to added on first pagecan i ask you for a simple HOW TO add CRT-OFF ?
VERY good idea !!how to added on first pagehttp://forum.xda-developers.com/showpost.php?p=47915432&postcount=2
No, i tested mods and never i had random reboot with screen rotationThis mod still causes random reboot when I rotate the screen.
Good job, later i will update first postHere is the MOD for the latest ML1 ROMS (made using provided HowTo methods) :
http://www.mediafire.com/download/5l0mbtoq2cgmh81/CRT off ML1 DEODEX.zip
Tested on GoldenEye 16.2.
i think you maybe can have some problem.. But i'm not sure, i don't know exactly what 3minit dev put inside services.jar.. Make nandroid first and tryDoes this mod work with 3 Minit Framework???
If you check the 3Minit Framework files, only android.policy.jar, ext.jar and framework-res.apk are patched in the android framework directory, not the service.jar.i think you maybe can have some problem.. But i'm not sure, i don't know exactly what 3minit dev put inside services.jar.. Make nandroid first and try![]()
Added in first postHere is the MOD for the latest ML1 ROMS (made using provided HowTo methods) :
http://www.mediafire.com/download/5l0mbtoq2cgmh81/CRT off ML1 DEODEX.zip
Tested on GoldenEye 16.2.
Tnx 4 this cool mod. I like it verry much.
I have flashed ML1.zip on OmegaROM v18 without problems and works fine! :thumbup:
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