[MOD] LCD Density change

snakehult

Senior Member
Jun 8, 2010
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agustrionopj

Member
Jul 20, 2010
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I've tried one and work like charm :) (I tried 130 and 135 as well)
problem is ROM manager scale incorrectly even with 'compatibility mode' turned off
I already tried to search the forum but have no luck
is there a way how to overcome this?
thx :)
 

agustrionopj

Member
Jul 20, 2010
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Did you reboot?

Sent from my Legend using XDA App
Yes, I did it several times but the problem still persist

edit:
I think this behaviour are not consistent. sometimes when I reboot it, it's back to normal, but when I reboot it again, It went wrong again
weird

EDIT:
I can confirm now that after killing 'whole' task using task manager (or similar app), the problem is (always) gone. still don't know the culprit though.
 
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fatthumb

Senior Member
May 26, 2010
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May I know what is the default density of our Legend? Tried to Google before I flashed this but couldn't find any info... :)

Edit: I tried LCDDensity for root from market and it told me the default is 160. Change to 140 and it looks great :D
 
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Rapier

Recognized Contributor
Jun 23, 2008
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Maybe I'm totally noob, but what's the point of setting a LOWER LCD density if the default is 160?
Correct me if I'm wrong but the higher the density, more things can be added to the screen and it "seems" bigger.

I'll try also to see the difference

Later Edit: OK, I've checked now. Tried with 130 and a lot more info seems to fit on screen. I have some questions/issues though.

1. What 110, 120...130...160 means? For sure not DPI as was my initial understanding. Usually, the higher the DPI setting, more screen space is available. And in this case I got better screen with a lower number. Could be the value of the setting then? And lowering it it'll give you in fact a higher DPI setting? Don't miss understood me, I just want to understand some of the things not playing with them like a robot.
2. Some widgets are scaled incorrectly (Sense Analog Small Black is one of them for ex). Any way to overcome this or is by widget design and I should find a better one?
Found a fix for 2...set the columns in ADW at 5 instead of 4. Now the widget is drawn correctly and have an extra space remaining
 
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speedyink

Senior Member
Sep 10, 2010
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Maybe I'm totally noob, but what's the point of setting a LOWER LCD density if the default is 160?
Correct me if I'm wrong but the higher the density, more things can be added to the screen and it "seems" bigger.

I'll try also to see the difference

Later Edit: OK, I've checked now. Tried with 130 and a lot more info seems to fit on screen. I have some questions/issues though.

1. What 110, 120...130...160 means? For sure not DPI as was my initial understanding. Usually, the higher the DPI setting, more screen space is available. And in this case I got better screen with a lower number. Could be the value of the setting then? And lowering it it'll give you in fact a higher DPI setting? Don't miss understood me, I just want to understand some of the things not playing with them like a robot.
2. Some widgets are scaled incorrectly (Sense Analog Small Black is one of them for ex). Any way to overcome this or is by widget design and I should find a better one?
Found a fix for 2...set the columns in ADW at 5 instead of 4. Now the widget is drawn correctly and have an extra space remaining
When your adding a widget you'll have the option to set the size, set the width to 5 and you're widgets you want full width can be. I had to do this with my clock/weather widget.