[MOD] [N7] BEATS+XLOUDER! 4.4/4.3 [20/12/13] ☆ #BangonPhilippines! ☆

Do you use DSP Manager?

  • Yes

    Votes: 49 38.9%
  • No

    Votes: 51 40.5%
  • Focus on XLouder Bass (More Crisp)

    Votes: 26 20.6%

  • Total voters
    126
  • Poll closed .
Search This thread

Misledz

Senior Member
Jun 1, 2011
6,273
8,308
Cebu City, Philippines
KGHcSNm.png


Notice: Flashables are divided into Post #1 and Post #2. Post #1 will contain all the information, misc & flashables for 4.1.2 and Post #2 will contain the flashables for 4.2.1/4.2.2, take note all the latest will be the most recent upload. All 4.2.2 builds start from V3B4

What This Mod Does:

Nexus devices have pitifully low volume. Previous fixes like the Volume+ app and Franco's app only increased the volume on music playback, or in the headphones, but did nothing for in-call volume or notifications.

This mod changes all that. It will increase ALL volume, across the entire phone: ringtone, music, notifications, loudspeaker sound, ear speaker sound, in-call volume, and headset.

Requirements:

-Rooted.
-Custom recovery like CWM or TWRP.
-Jellybean Deodexed OR Odexed.
-Custom kernel with high quality audio tweak enabled is recommended (e.g. Franco or Trinity or AK).
-Nandroid Backup, I implore people to have at least one recent one as this method is faster.


Compatible With :

-Galaxy Nexus, Kindle Fire (reported), also Nexus 7.
-Universal for all kernels and ROMs.
-All major players, including: Google Music, Noozy, PowerAMP (see note below), Apollo, PlayerPRO.

Note on PowerAMP - To allow PowerAMP to be controlled by external DSP/EQ you must disable Direct Volume Control under Audio Tweaks in Settings.

Installation:

*Revert previously installed patch as necessary.

1. Copy zip to Internal Storage
2. Boot to custom recovery
3. Install zip from sdcard
4. Reboot
5. Choose EIZO ReWire PRO under Settings > Sound > Music Effects


Note: If you do not have the "Music Effects" submenu then EIZO should be enabled by default since it's the only DSP present.


FAQ:

What you should do:

  • Configure EIZO, Select it in Music Effects.
  • Refer to the Op for EIZO settings.
  • Practice tuning your own values. EVERY user has their own listening experience. What sounds good to one and not the other doesn't become the fault of the MOD.
  • Keep backups of your Alsa Mixer if you use call recording BEFORE flashing this MOD
  • Keep backups (The revert is safe) but I am not responsible for loops if you flash this on another device.
  • Flash the MOD after every ROM flash. Not necessarily kernel flash.
  • Search if your ROM has been mentioned. KEYWORDS are a must. Example is 'PA works' and the results will be displayed. If not feel free to ask and I shall assist you.

What you shouldn't do:

  • Test the loudness via Settings. There is an implemented system limiter so you can't tell the difference. Call yourself or sms yourself so you can know the difference.
  • Complain of distortion without testing your own values. I've set a recommend layout in the OP hoping it's to give you an idea.
  • Error 7, Error 7 is a halt procedure. Please debug the error and see what's written before saying Error 7 only.
  • Alternate flashing. (I know some of you prefer to flash the Gnexus mod on the N7 but doing so breaks the media codes, if you have the patience to swap the media codes in etc folder of the N7 then it's fine)
  • Don't use Noozy lockscreen controls, they're unreliable till a new app is remade.
  • Don't use compression in EIZO. Causes massive volume fluctuations as it was set to be an AVLS.

Credits:

  • Awesome.. who's done a great job, and a big thanks to bigxie too for the epic 4.1 port.
  • montrealguy for fixing up this guide for me where it wasn't as clear as it should be, Thanks buddy, much appreciated.
  • TheGingerbreadMan for testing out and giving feedbacks on each version religiously to make sure it works flawlessly.
  • Cyanogen team for their epic libs.
  • MASSIVE MASSIVE THANKS! to r-ikfoot! If not for you I wouldn't have gotten beat's working back again. And of course Alastor89 for guiding me to the right path. Kindly go over to his thread and show him some love.
  • hidato_aori partnership with Noozy + EIZO Labs
  • osm0sis for writing the noob-proof installer and revert in the newer releases to make it safer and easier for everyone, as well as
  • completely universal.
  • Bewinxed & osm0sis for organizing this post for me.
  • And of course, Massive thanks to the community for their feedback, appreciation to a massive audiophile (me) and to those involved in the project to make GNexus an amazing smartphone among the rest. Thanks to everyone who supports this project.[/I]

Reason for major swap from DSP+Apollo - Noozy

As much as I like giving the option to people on DSP and how they chose to listen to their choice of music, I did a poll over the N7 side, and collected all the data here, and about 70% don't use DSP but only 30% do. So inorder to satisfy both sides, I decided to integrate proper XLouder+Beats that work perfectly without issues, this would highly benefit the audiophiles and those who complain about bass and it's distortion. On another note I have tried my best to retain the loudness infact this build has a whooping 5% loudness, 7% with HTC enabled. And all this is safe.

Word to the wise when using Noozy do not max Psychoacoustic II, as the bass works best on 20-40% [And I repeat for this to work, Please invest on Class A/B/C Bass headphones, Also, Beats..Is class C :|, Most of you might think Beats was Class B or A but it's not. I've tested out this so called 5.1 Surround Sound and Razer Electa $60 headphones can output that and Beats can't] Just my 2 cents. Don't shoot the messenger LOL.

Noozy was the ULTIMATE choice as this cleared the headache of choosing which side do I lean on and which side would I end up screwing over. Bass+Loudness vs those who like baubly neat interfaces, and earlier today a friend of mine linked me Noozy and I tested it out and I was shocked as to how it abused EVERYTHING properly, This player was recommended to most HTC Beats Users but after enabling it on our build.prop it works just the same, Amazing, Crisp, Clean, Flawless! and the album artwork is GORGEOUS! Please do not forget to enable the options in Settings shown below to get the best feel of it. Also Lockscreen Controls are glitchy, but I'm sure the developer would work on a way to fix this.


Best EIZO EQ Settings for N7 to avoid distortion/rumbling (Credits to osm0sis):
http://forum.xda-developers.com/showpost.php?p=33088538&postcount=366


PS: Don't forget to try these Noozy options (Credits to bdubs4200):

Re: Noozy Distribution - Noozy went dark, all threads about it including it's files. It is included in the patch but if you want it seperately, you're welcome to grab it from my post here
http://forum.xda-developers.com/showpost.php?p=32951618&postcount=1257

EULA : The version of Noozy attached is by no means gained via monetary conditions, the attached copy is the free one released under the open source EULA and not the paid modified apk on the market. Under any circumstances this APK will not be used to market, sell, or be promoted for monetary gains and will be used for personal, non commercial use.

--------------------------------------------------------------

DONATIONS

If you like my work, feel free to buy me a beer.



--------------------------------------------------------------

aWSYvop.png


NexusLouderV5B1 4.3 only

Completed
- Porting over libs
- Testing Xlouder libs
- Testing HTC libs
- Debugging & reloading of apps.

Changelog

- Deletd SwiqiSettings.apk
- Deleted Volume.db
- Deleted mixer_path.xml as this caused conflicts and replaced with a better solution
- AB, EIZO & Dolby all proven to work after building from CM tree
- Bass refinement
- Complete overhaul of MOD again from scratch and refined each aspect
- Cleaned, compressed and updated libs overall
- Tested with PA, CM, Stock, All system's go.
- Fixed issue : EIZO & Beats crops the sound by 50% when options are selected
- Fixed issue : Stopping a song in between clears selected options
- Fixed issue : Selecting a new song starts off louder suddenly then drops
- Fixed issue : Random FC when changing tracks
- Fixed issue : Skipping tracks fluctuated volume
- Fixed issue : Static sound when listening to lower frequencies
- Fixed issue : Audio wakelock randomly popping up during notifications
- Fixed issue : Sound permanently lowered when call/notification comes in
- Fixed issue : Random FC of Settings after applying changes.

Caution: Clear cache/data for all DSP's if you had saved values previously as 4.3 and 4.2.2 settings delete them as they are like 2 saucy women in a bar getting ready for a ghetto booty showdown.

Word to the wise, In order for the DSP's to kick in, 4.3 has made some security changes where it won't just run in the background, For EIZO & Beats to kick in, you need to launch the app manually after selecting it from Music->Effects, proceed to GMusic or App of choice, followed by going to the EQ settings from the music app, and change the settings. When changing DSP's from one to another, completely close out the app from the Multi-tasking menu, and notification bar (Best if you FC it from App Info) then change DSP in Music->Effects Settings and finally relaunch the app, making your changes in the EQ.
 

Attachments

  • N7V5B1-Final.zip
    5.8 MB · Views: 9,680
  • N7V5B1-Revert.zip
    158.8 KB · Views: 3,058
Last edited:

Misledz

Senior Member
Jun 1, 2011
6,273
8,308
Cebu City, Philippines
su0KVcW.png

-All 4.2.1/4.2.2 Versions shall be moved here.

r0SYAgd.png


V3Beta1 4.2 | 4.2.1 Changelog

-Fixed CWM/TWRP compatibility (Now works flawlessly for both)
-Added Bravia Engine V2
-Removed the line that disables androidmediaeffects under framework (no more need to replace that file)
-successfully added added libcyanogen-dsp.so and correctly loaded through audioeffects.conf, so no more FC and eq works Bass Boost
-Added Beats black edition of DSPManager (the one provided with ACID audio) [This is in data/app so which means you can remove it if you don't like it]
-Added libbeatscorehtc, libsrscorehtc, libsrsprocessing from Droid DNA [HTC Bass should work now]
-Fixed Revert for both CWM/TWRP
-Updated EIZO this should fix the FC most people are having.
-Cleaned and trimmed a few values
-Added a semi louder version of libtinyalsa.so, libaudioflinger.so AOSP based.
-Reworked codecs to load up properly for Tegra devices
-Updated EIZO to 2.0.1.8 (Latest)


V3Beta2

-AOSP/Stock based ROMS only. For now. (Although a few have claimed it works for unofficial AOKP)
-Fixed random hiccups over audio
-Fixed low static sounds
-Loudness is back and better than ever from the V1 build.


V3 Beta3

-Based on latest GNexus V6B3
-Finally based on AOKP (This means it's compatible for ALL ROM's), back to universal baby!
-Lowered memory consumption, previously there was a leak which I might have overlooked. Tried to fix it in this build.
-Updated fix for broken resampler on 4.2
-Updated libs/hw for loudest possible incall/notifications.
-Updated latest EIZO 2.0.1.13 thanks to Louis & bombadier for direct download links.
-Bluetooth a2dp fix (testing phase)
-Updated lib/soundfx libs to latest based on official AOKP release.
-Small hotfixes


V3 Beta5 4.2.2

-Based on 4.2.2, Wooo
-Based on AOKP libs so therefore they should work for all, Tested on Stock.PA.AOKP and they load perfectly fine.
-Properly working Revert, glitch free this time.
-Added proper working a2dp Bluetooth fix that comes with 4.2.2
-Added Updated Beats back in. (Credits to Awesome)
-Added Sony DolbyMobile (Credits to Awesome)
-Added HTC latest updated libs
-Fixed minor bugs with volume (If you are using PA, the volume bug occurs from the ROM, not the MOD)
-Debugged the build.prop tweaks to make sure they get loaded properly this time.


V3Beta7

-Reverted tinyalsa, audioflinger, audioinj
-Fixed Revert not properly reverting/deleting AudioEffect/Swiqi
-Fixed distortion issue with sound libs.
-Implemented experimental grouper audio_hw.c build
-Updated codecs and soundfx libs
-A2DP is not included as it causes issues with some ROM's considering 4.2.2 AOKP libs don't play nice with AOSP releases.
-Added experimental AudioEffectService, Swiqi
-Updated Xperia libs.
 

Attachments

  • NexusLouderV3B8.zip
    5 MB · Views: 17,634
  • NexusLouderV3B8-Revert.zip
    159 KB · Views: 4,029
  • NexusLouderV4B1-Revert.zip
    159.1 KB · Views: 213
  • NexusLouderV4B2-Revert.zip
    159.1 KB · Views: 377
  • NexusLouderV4B3.zip
    5.2 MB · Views: 1,012
  • NexusLouderV4B3-Revert.zip
    159.1 KB · Views: 557
  • NexusLouderV4B4.zip
    6 MB · Views: 1,037
  • NexusLouderV4B4-Revert.zip
    159.1 KB · Views: 521
  • NexusLouderV4B5.zip
    5.7 MB · Views: 1,963
  • NexusLouderV4B5-Revert.zip
    158.7 KB · Views: 1,024
Last edited:

swieder711

Senior Member
Aug 31, 2011
1,334
275
Boston
Just installed this on my N7 with stock ROM and Motley kernel. Booted up. Showed "Android upgrading" all 89 steps which took about 90 seconds .

Amazing increase in volume!

Thanks,

Is there a particular DSP manager/app that you reccommend?
NEVER mind. I see that the MOD installed the DSP manager app. Very cool.
 
Last edited:

Misledz

Senior Member
Jun 1, 2011
6,273
8,308
Cebu City, Philippines
Just installed this on my N7 with stock ROM and Motley kernel. Booted up. Showed "Android upgrading" all 89 steps which took about 90 seconds .

Amazing increase in volume!

Thanks,

Is there a particular DSP manager/app that you reccommend?

That question got me confused a bit

If you're asking about DSP, there's a DSP Manager included, I have included a script to remove any older versions and include the one that works best with all Beats presets. It should be in your App drawer DSP with a B logo.

If it's about what apps work well with DSP?

Not in particular as it works with both GMusic/Apollo, I've always liked Apollo anyways, Lightweight and works best with DSP.
 

Misledz

Senior Member
Jun 1, 2011
6,273
8,308
Cebu City, Philippines
After flashing on paranoid android, sound doesn't work, and anything that requires sound doesn't work (YouTube)

Sent from my Nexus 7 using xda app-developers app

Hmm guess I might need to review the whole AOSP Rom, but this works perfectly with stock. (Tested it myself)


This mod does not seem to work on cookies and cream. DSPManager does not do anything and the volume is the same as stock.

Sent from my Nexus 7 using XDA Premium HD app

Is that AOSP? This works properly with stock and croms

Sent from my Galaxy Nexus using Tapatalk 2

Edit: On another note, Uploaded a new revision called NexusLouderAOSPTest.zip in the OP, kindly do try that and let me know, That should work for AOSP based ROM's. If it works and it's louder (Sorry I included Apollo to make sure it works) then let me know, then I will put out a Beta2 by tomorrow. The contents of the AOSPTest are what's supposed to be the main core of the audio patch. If that works, then ofcourse, I will work on stage 2.
 
Last edited:

tariq_devil

Senior Member
Nov 2, 2011
266
15
Hmm guess I might need to review the whole AOSP Rom, but this works perfectly with stock. (Tested it myself)




Is that AOSP? This works properly with stock and croms

Sent from my Galaxy Nexus using Tapatalk 2

Edit: On another note, Uploaded a new revision called NexusLouderAOSPTest.zip in the OP, kindly do try that and let me know, That should work for AOSP based ROM's. If it works and it's louder (Sorry I included Apollo to make sure it works) then let me know, then I will put out a Beta2 by tomorrow. The contents of the AOSPTest are what's supposed to be the main core of the audio patch. If that works, then ofcourse, I will work on stage 2.

Its working flawlessly on Stock rom, just requires a reboot and then everything works perfect!
 

arse87zx

Senior Member
Dec 11, 2011
115
28
It flashed on slimbean but it didn't seem to make any difference. I even tried the recommended dsp settings.

Sent from my Nexus 7 using xda app-developers app
 

brando56894

Senior Member
Dec 16, 2010
1,881
257
Jersey City
NexusLouderV1 didn't seem to do anything on CM10 Nightly 09/15, there is no option in the DSP manager for "beats boost". I enabled Bass Boost and set it to extreme and then enabled the Equalizer and set it to Acoustic and there was no difference in sound from Google Play Music. AOSP Test didn't do anything either and it removed DSP Manager so I couldn't do anything, am I missing something here? :confused:

edit: I just went back to stock and rooted, then flashed the first zip and everything gets copied over but DSP Manager doesn't get installed. It says that the APK is invalid. I checked the MD5 sum and it's the same as on my computer. I even re-downloaded it and the sums are the same.
 
Last edited:

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  • 220
    KGHcSNm.png


    Notice: Flashables are divided into Post #1 and Post #2. Post #1 will contain all the information, misc & flashables for 4.1.2 and Post #2 will contain the flashables for 4.2.1/4.2.2, take note all the latest will be the most recent upload. All 4.2.2 builds start from V3B4

    What This Mod Does:

    Nexus devices have pitifully low volume. Previous fixes like the Volume+ app and Franco's app only increased the volume on music playback, or in the headphones, but did nothing for in-call volume or notifications.

    This mod changes all that. It will increase ALL volume, across the entire phone: ringtone, music, notifications, loudspeaker sound, ear speaker sound, in-call volume, and headset.

    Requirements:

    -Rooted.
    -Custom recovery like CWM or TWRP.
    -Jellybean Deodexed OR Odexed.
    -Custom kernel with high quality audio tweak enabled is recommended (e.g. Franco or Trinity or AK).
    -Nandroid Backup, I implore people to have at least one recent one as this method is faster.


    Compatible With :

    -Galaxy Nexus, Kindle Fire (reported), also Nexus 7.
    -Universal for all kernels and ROMs.
    -All major players, including: Google Music, Noozy, PowerAMP (see note below), Apollo, PlayerPRO.

    Note on PowerAMP - To allow PowerAMP to be controlled by external DSP/EQ you must disable Direct Volume Control under Audio Tweaks in Settings.

    Installation:

    *Revert previously installed patch as necessary.

    1. Copy zip to Internal Storage
    2. Boot to custom recovery
    3. Install zip from sdcard
    4. Reboot
    5. Choose EIZO ReWire PRO under Settings > Sound > Music Effects


    Note: If you do not have the "Music Effects" submenu then EIZO should be enabled by default since it's the only DSP present.


    FAQ:

    What you should do:

    • Configure EIZO, Select it in Music Effects.
    • Refer to the Op for EIZO settings.
    • Practice tuning your own values. EVERY user has their own listening experience. What sounds good to one and not the other doesn't become the fault of the MOD.
    • Keep backups of your Alsa Mixer if you use call recording BEFORE flashing this MOD
    • Keep backups (The revert is safe) but I am not responsible for loops if you flash this on another device.
    • Flash the MOD after every ROM flash. Not necessarily kernel flash.
    • Search if your ROM has been mentioned. KEYWORDS are a must. Example is 'PA works' and the results will be displayed. If not feel free to ask and I shall assist you.

    What you shouldn't do:

    • Test the loudness via Settings. There is an implemented system limiter so you can't tell the difference. Call yourself or sms yourself so you can know the difference.
    • Complain of distortion without testing your own values. I've set a recommend layout in the OP hoping it's to give you an idea.
    • Error 7, Error 7 is a halt procedure. Please debug the error and see what's written before saying Error 7 only.
    • Alternate flashing. (I know some of you prefer to flash the Gnexus mod on the N7 but doing so breaks the media codes, if you have the patience to swap the media codes in etc folder of the N7 then it's fine)
    • Don't use Noozy lockscreen controls, they're unreliable till a new app is remade.
    • Don't use compression in EIZO. Causes massive volume fluctuations as it was set to be an AVLS.

    Credits:

    • Awesome.. who's done a great job, and a big thanks to bigxie too for the epic 4.1 port.
    • montrealguy for fixing up this guide for me where it wasn't as clear as it should be, Thanks buddy, much appreciated.
    • TheGingerbreadMan for testing out and giving feedbacks on each version religiously to make sure it works flawlessly.
    • Cyanogen team for their epic libs.
    • MASSIVE MASSIVE THANKS! to r-ikfoot! If not for you I wouldn't have gotten beat's working back again. And of course Alastor89 for guiding me to the right path. Kindly go over to his thread and show him some love.
    • hidato_aori partnership with Noozy + EIZO Labs
    • osm0sis for writing the noob-proof installer and revert in the newer releases to make it safer and easier for everyone, as well as
    • completely universal.
    • Bewinxed & osm0sis for organizing this post for me.
    • And of course, Massive thanks to the community for their feedback, appreciation to a massive audiophile (me) and to those involved in the project to make GNexus an amazing smartphone among the rest. Thanks to everyone who supports this project.[/I]

    Reason for major swap from DSP+Apollo - Noozy

    As much as I like giving the option to people on DSP and how they chose to listen to their choice of music, I did a poll over the N7 side, and collected all the data here, and about 70% don't use DSP but only 30% do. So inorder to satisfy both sides, I decided to integrate proper XLouder+Beats that work perfectly without issues, this would highly benefit the audiophiles and those who complain about bass and it's distortion. On another note I have tried my best to retain the loudness infact this build has a whooping 5% loudness, 7% with HTC enabled. And all this is safe.

    Word to the wise when using Noozy do not max Psychoacoustic II, as the bass works best on 20-40% [And I repeat for this to work, Please invest on Class A/B/C Bass headphones, Also, Beats..Is class C :|, Most of you might think Beats was Class B or A but it's not. I've tested out this so called 5.1 Surround Sound and Razer Electa $60 headphones can output that and Beats can't] Just my 2 cents. Don't shoot the messenger LOL.

    Noozy was the ULTIMATE choice as this cleared the headache of choosing which side do I lean on and which side would I end up screwing over. Bass+Loudness vs those who like baubly neat interfaces, and earlier today a friend of mine linked me Noozy and I tested it out and I was shocked as to how it abused EVERYTHING properly, This player was recommended to most HTC Beats Users but after enabling it on our build.prop it works just the same, Amazing, Crisp, Clean, Flawless! and the album artwork is GORGEOUS! Please do not forget to enable the options in Settings shown below to get the best feel of it. Also Lockscreen Controls are glitchy, but I'm sure the developer would work on a way to fix this.


    Best EIZO EQ Settings for N7 to avoid distortion/rumbling (Credits to osm0sis):
    http://forum.xda-developers.com/showpost.php?p=33088538&postcount=366


    PS: Don't forget to try these Noozy options (Credits to bdubs4200):

    Re: Noozy Distribution - Noozy went dark, all threads about it including it's files. It is included in the patch but if you want it seperately, you're welcome to grab it from my post here
    http://forum.xda-developers.com/showpost.php?p=32951618&postcount=1257

    EULA : The version of Noozy attached is by no means gained via monetary conditions, the attached copy is the free one released under the open source EULA and not the paid modified apk on the market. Under any circumstances this APK will not be used to market, sell, or be promoted for monetary gains and will be used for personal, non commercial use.

    --------------------------------------------------------------

    DONATIONS

    If you like my work, feel free to buy me a beer.



    --------------------------------------------------------------

    aWSYvop.png


    NexusLouderV5B1 4.3 only

    Completed
    - Porting over libs
    - Testing Xlouder libs
    - Testing HTC libs
    - Debugging & reloading of apps.

    Changelog

    - Deletd SwiqiSettings.apk
    - Deleted Volume.db
    - Deleted mixer_path.xml as this caused conflicts and replaced with a better solution
    - AB, EIZO & Dolby all proven to work after building from CM tree
    - Bass refinement
    - Complete overhaul of MOD again from scratch and refined each aspect
    - Cleaned, compressed and updated libs overall
    - Tested with PA, CM, Stock, All system's go.
    - Fixed issue : EIZO & Beats crops the sound by 50% when options are selected
    - Fixed issue : Stopping a song in between clears selected options
    - Fixed issue : Selecting a new song starts off louder suddenly then drops
    - Fixed issue : Random FC when changing tracks
    - Fixed issue : Skipping tracks fluctuated volume
    - Fixed issue : Static sound when listening to lower frequencies
    - Fixed issue : Audio wakelock randomly popping up during notifications
    - Fixed issue : Sound permanently lowered when call/notification comes in
    - Fixed issue : Random FC of Settings after applying changes.

    Caution: Clear cache/data for all DSP's if you had saved values previously as 4.3 and 4.2.2 settings delete them as they are like 2 saucy women in a bar getting ready for a ghetto booty showdown.

    Word to the wise, In order for the DSP's to kick in, 4.3 has made some security changes where it won't just run in the background, For EIZO & Beats to kick in, you need to launch the app manually after selecting it from Music->Effects, proceed to GMusic or App of choice, followed by going to the EQ settings from the music app, and change the settings. When changing DSP's from one to another, completely close out the app from the Multi-tasking menu, and notification bar (Best if you FC it from App Info) then change DSP in Music->Effects Settings and finally relaunch the app, making your changes in the EQ.
    98
    su0KVcW.png

    -All 4.2.1/4.2.2 Versions shall be moved here.

    r0SYAgd.png


    V3Beta1 4.2 | 4.2.1 Changelog

    -Fixed CWM/TWRP compatibility (Now works flawlessly for both)
    -Added Bravia Engine V2
    -Removed the line that disables androidmediaeffects under framework (no more need to replace that file)
    -successfully added added libcyanogen-dsp.so and correctly loaded through audioeffects.conf, so no more FC and eq works Bass Boost
    -Added Beats black edition of DSPManager (the one provided with ACID audio) [This is in data/app so which means you can remove it if you don't like it]
    -Added libbeatscorehtc, libsrscorehtc, libsrsprocessing from Droid DNA [HTC Bass should work now]
    -Fixed Revert for both CWM/TWRP
    -Updated EIZO this should fix the FC most people are having.
    -Cleaned and trimmed a few values
    -Added a semi louder version of libtinyalsa.so, libaudioflinger.so AOSP based.
    -Reworked codecs to load up properly for Tegra devices
    -Updated EIZO to 2.0.1.8 (Latest)


    V3Beta2

    -AOSP/Stock based ROMS only. For now. (Although a few have claimed it works for unofficial AOKP)
    -Fixed random hiccups over audio
    -Fixed low static sounds
    -Loudness is back and better than ever from the V1 build.


    V3 Beta3

    -Based on latest GNexus V6B3
    -Finally based on AOKP (This means it's compatible for ALL ROM's), back to universal baby!
    -Lowered memory consumption, previously there was a leak which I might have overlooked. Tried to fix it in this build.
    -Updated fix for broken resampler on 4.2
    -Updated libs/hw for loudest possible incall/notifications.
    -Updated latest EIZO 2.0.1.13 thanks to Louis & bombadier for direct download links.
    -Bluetooth a2dp fix (testing phase)
    -Updated lib/soundfx libs to latest based on official AOKP release.
    -Small hotfixes


    V3 Beta5 4.2.2

    -Based on 4.2.2, Wooo
    -Based on AOKP libs so therefore they should work for all, Tested on Stock.PA.AOKP and they load perfectly fine.
    -Properly working Revert, glitch free this time.
    -Added proper working a2dp Bluetooth fix that comes with 4.2.2
    -Added Updated Beats back in. (Credits to Awesome)
    -Added Sony DolbyMobile (Credits to Awesome)
    -Added HTC latest updated libs
    -Fixed minor bugs with volume (If you are using PA, the volume bug occurs from the ROM, not the MOD)
    -Debugged the build.prop tweaks to make sure they get loaded properly this time.


    V3Beta7

    -Reverted tinyalsa, audioflinger, audioinj
    -Fixed Revert not properly reverting/deleting AudioEffect/Swiqi
    -Fixed distortion issue with sound libs.
    -Implemented experimental grouper audio_hw.c build
    -Updated codecs and soundfx libs
    -A2DP is not included as it causes issues with some ROM's considering 4.2.2 AOKP libs don't play nice with AOSP releases.
    -Added experimental AudioEffectService, Swiqi
    -Updated Xperia libs.
    30
    Hey, not sure if we've been talking much about Noozxoide EIZO-Rewire Pro EQ over here yet or not, but sweet jesus did it ever fix the rumble/distortion on my speakers. This is just using EIZO, not the louder patch so you might have to further adjust if you're trying to use both. Personally I find the N7 speaker volume just fine, nowhere near as bad as the GN; the distortion was the problem.

    My settings are as follows:

    • XLimiter enabled, compression strength "Hard";
    • Psychoacoustic disabled;
    • X-EQ enabled, frequencies at -1.0, -2.5, -5.5, -2.5, -1.0;
    • VE-Engine disabled;
    • Logicsurround ES enabled, room size "Studio".

    When I first got my N7 I noticed the rumble. I tried prying open my case and push down on the speakers as per the OP of the Speaker Issues thread, but there was no popping or snapping into place.. So I figured there must also be a bit of resonance we have to deal with to avoid the distortion/rumbling, and now we finally have a nice EQ to help. :D:good:
    19
    New build out, V3B8
    • More loudness on speaker (safe)
    • Improvements with lib system, increased loudness where necessary. Speakers without much reliance to EIZO.
    • Replaced violent libs with more low tuned ones, this should lower static but at the expense of music experience, if you face static issues do let me know.
    • Updated libs for CM, Beats, XLouder
    • Improved stability on higher volumes and feedback
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