hi all
UPDATE: 20120508
ICS version now available, click here
UPDATE: 20120322 2300HKT
all broken links should be up again
UPDATE: 20120321 1848HKT
i am really sorry about the broken link in the past hours. a new tmp link is in use now. sorry for wasting ur time
UPDATE: 20120321 0007HKT
the file is now available for download now at Galaxy Note with Sony Bravia Engine Demo
for developers and rom makers:
- pls kindly let me know or put my name in your post if you put this mod into your roms so that i know who is using it. this is because experiences in the sgs2 one tell me users will only ask for help in your thread and they even dont know which gallery they r using, since most of the roms just put the words "bravia engine" or "new gallery" and that's all. i cannot, and in fact impossible, to read every post in every thread to help them to solve the problems. what i want is to consolidate the questions and problems so that they can be identified easily, and to help ppl to solve the problems. thank you
a few notes for users:
- ALWAYS DO A BACKUP FIRST!!
- pls, pls forget anything u've seen before about the bravia engine and forget about the prop files. there is NO NEED to modify any file yourself to make it works
- if u wanna use the bravia engine to render/redraw ur wallpaper, u need to pick the wallpaper again in my modded gallery since the existing wallpaper is cached/stored and the system will not re-generate the wallpaper each time the phone boots up
- all steps in the installation guide for sgs2 should be the same for sgn and so far i couldnt find any difference between them
- the only difference i observed is about the performance. in sgs2, the image will be rendered almost instantly (on my modded sgs2 at least, i dono how it performs in stock rom). but on this sgn (not tuned yet), the image will be rendered piece by piece from the bottom right to the top left and u can see that visually
i am going to release the sony bravia engine gallery mod for galaxy note later tonite HKT
this is an incomplete but working demo for implementing Sony Bravia Engine in Gallery3D on Samsung Galaxy S2 for Gingerbread/ICS and Galaxy Note. once you have installed it, your existing Gallery3D WILL BE REPLACED by this demo. note that no performance or memory tweaks, stress tests, etc were performed in this demo, and bugs or force closes are expected but not observed so far
Samsung Galaxy Note with Sony Bravia Engine coming soon - http://ykkfive.blogspot.com/2012/03/samsung-galaxy-note-with-sony-bravia.html
pls also read my post in the sgs2 thread for more info: http://forum.xda-developers.com/showthread.php?t=1418842
UPDATE: 20120508
ICS version now available, click here
UPDATE: 20120322 2300HKT
all broken links should be up again
UPDATE: 20120321 1848HKT
i am really sorry about the broken link in the past hours. a new tmp link is in use now. sorry for wasting ur time
UPDATE: 20120321 0007HKT
the file is now available for download now at Galaxy Note with Sony Bravia Engine Demo
for developers and rom makers:
- pls kindly let me know or put my name in your post if you put this mod into your roms so that i know who is using it. this is because experiences in the sgs2 one tell me users will only ask for help in your thread and they even dont know which gallery they r using, since most of the roms just put the words "bravia engine" or "new gallery" and that's all. i cannot, and in fact impossible, to read every post in every thread to help them to solve the problems. what i want is to consolidate the questions and problems so that they can be identified easily, and to help ppl to solve the problems. thank you
a few notes for users:
- ALWAYS DO A BACKUP FIRST!!
- pls, pls forget anything u've seen before about the bravia engine and forget about the prop files. there is NO NEED to modify any file yourself to make it works
- if u wanna use the bravia engine to render/redraw ur wallpaper, u need to pick the wallpaper again in my modded gallery since the existing wallpaper is cached/stored and the system will not re-generate the wallpaper each time the phone boots up
- all steps in the installation guide for sgs2 should be the same for sgn and so far i couldnt find any difference between them
- the only difference i observed is about the performance. in sgs2, the image will be rendered almost instantly (on my modded sgs2 at least, i dono how it performs in stock rom). but on this sgn (not tuned yet), the image will be rendered piece by piece from the bottom right to the top left and u can see that visually
i am going to release the sony bravia engine gallery mod for galaxy note later tonite HKT
this is an incomplete but working demo for implementing Sony Bravia Engine in Gallery3D on Samsung Galaxy S2 for Gingerbread/ICS and Galaxy Note. once you have installed it, your existing Gallery3D WILL BE REPLACED by this demo. note that no performance or memory tweaks, stress tests, etc were performed in this demo, and bugs or force closes are expected but not observed so far
Samsung Galaxy Note with Sony Bravia Engine coming soon - http://ykkfive.blogspot.com/2012/03/samsung-galaxy-note-with-sony-bravia.html
pls also read my post in the sgs2 thread for more info: http://forum.xda-developers.com/showthread.php?t=1418842
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