I've been trying out a few games on the Pixel C and have found a lot of issues, specifically with games using full OpenGL as opposed to OpenGL ES.
So far, I found the following:
Trine 2 Doesn't even start, the developers tell me the Pixel C is not supported but they can't mark it as such on the play store for some reason.
The Talos Principle Works, but most of the effects break the rendering, so it will only run with basic visuals.
Anyone else have any to add?
So far, I found the following:
Trine 2 Doesn't even start, the developers tell me the Pixel C is not supported but they can't mark it as such on the play store for some reason.
The Talos Principle Works, but most of the effects break the rendering, so it will only run with basic visuals.
Anyone else have any to add?