Ouya's app storage space is too small for a gaming device

rushless

Senior Member
Jan 16, 2008
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Since only 8GB, it will have a little more than 6GB of actual space free, but JB needs an operational floor of 500MB. This means even less space to install apps. Considering Ouya is a gaming device and their money model is their market for people to buy games, why would they not have at least 16GB? I appreciate the cost factor comes into play, but seems such small storage space is like building a big shopping mall with a very small parking lot.

Conduit is a game previewed for Ouya and it takes up 1GB on its own and newer EA and Gameloft games are well over 1GB each. Not seeing how many will want to app juggle, so the low space will probably constrain sales. Rooting might result in an apps2SD option (can it with JB?), but will also cut off the Ouya market.

8GB makes no long term sense to their profit model. It makes short term sense for cost, but that is about it.

Already talked myself into buying an Ouya 100% for emulators and video streaming, but that does not result in paid app revenue for Ouya.
 
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dibblebill

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Jun 3, 2012
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Since only 8GB, it will have a little more than 6GB of actual space free, but JB needs an operational floor of 500MB. This means even less space to install apps. Considering Ouya is a gaming device and their money model is their market for people to buy games, why would they not have at least 16GB? I appreciate the cost factor comes into play, but seems such small storage space is like building a big shopping mall with a very small parking lot.

Conduit is a game previewed for Ouya and it takes up 1GB on its own and newer EA and Gameloft games are well over 1GB each. Not seeing how many will want to app juggle, so the low space will probably constrain sales. Rooting might result in an apps2SD option (can it with JB?), but will also cut off the Ouya market.

8GB makes no long term sense to their profit model. It makes short term sense for cost, but that is about it.

Already talked myself into buying an Ouya 100% for emulators and video streaming, but that does not result in paid app revenue for Ouya.
You've expressed my sole concerns about the unit I'll be getting. Hoping they have some implementation that will let me use a 16GB flash drive, as I intend to get Hawken.
 

SGTChilidog

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Oct 22, 2012
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Since only 8GB, it will have a little more than 6GB of actual space free, but JB needs an operational floor of 500MB. This means even less space to install apps. Considering Ouya is a gaming device and their money model is their market for people to buy games, why would they not have at least 16GB? I appreciate the cost factor comes into play, but seems such small storage space is like building a big shopping mall with a very small parking lot.

Conduit is a game previewed for Ouya and it takes up 1GB on its own and newer EA and Gameloft games are well over 1GB each. Not seeing how many will want to app juggle, so the low space will probably constrain sales. Rooting might result in an apps2SD option (can it with JB?), but will also cut off the Ouya market.

8GB makes no long term sense to their profit model. It makes short term sense for cost, but that is about it.

Already talked myself into buying an Ouya 100% for emulators and video streaming, but that does not result in paid app revenue for Ouya.
I'm usually a game juggler anyway, but I bought the OUYA more for its versatility (media streaming, micro-computer on my TV, etc.), but what I'd REALLY like to see is an option to store games on Network Attached Storage... I've got 2TB available in a ZyXel NSA325 that could hold an awful lot of games. :) Really, I expect I'll mostly just play my old ROMs with emulators anyway, but it'd be cool to store games on my NAS.

One other thought... OUYA has already stated (in a few posts, actually) that their storage is expandable via USB. So, while it's not exactly ideal, it's a solution.
 

rushless

Senior Member
Jan 16, 2008
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I'm usually a game juggler anyway, but I bought the OUYA more for its versatility (media streaming, micro-computer on my TV, etc.), but what I'd REALLY like to see is an option to store games on Network Attached Storage... I've got 2TB available in a ZyXel NSA325 that could hold an awful lot of games. :) Really, I expect I'll mostly just play my old ROMs with emulators anyway, but it'd be cool to store games on my NAS.

One other thought... OUYA has already stated (in a few posts, actually) that their storage is expandable via USB. So, while it's not exactly ideal, it's a solution.
I think they are referring to storage for media and not apps. Still, no harm no foul, since will be an emulator/streaming hub for me. Probably 90% emulator/MAME system and 10% media hub. Problem is folks like us will make zero money for Ouya and for the people that would, they will be constrained due to the small storage- on a gaming system. Seems too ironic, a gaming system with small storage based on an app model to make money.
 
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