[PC/MAC/LINUX] The official, full Andromeda thread for Substratum [Android 8.0.0+]

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Pedro Matias

New member
Feb 1, 2015
2
0
Problems with the AndromedaLauncher App

Excelent Project
I just followed all the instructions but whem i opened AndromedaLaucher on my PC he doesnt recognize my phone what a can do ?
I have a Motorola G6 i checked my ADB files -> OK
d25or5NCS3SDh04UX-jjwA.jpeg

USB debugging enabled too ->
87XZm0L6Ryu8stdmv-AJ7w.png
 

nicholaschum

Substratum Development Leader / Inactive Recognize
Feb 3, 2011
6,079
13,835
University of Toronto
plus.google.com
Excelent Project
I just followed all the instructions but whem i opened AndromedaLaucher on my PC he doesnt recognize my phone what a can do ?
I have a Motorola G6 i checked my ADB files -> OK
d25or5NCS3SDh04UX-jjwA.jpeg

USB debugging enabled too ->

Did you launch AndromedaLauncher after installing the newest ADB binaries? Or launched it within the ADB directory?
 

simply F

Senior Member
Can you pass the log of the crash? Thanks!

Hi
Sadly I'm not able to use log in windows 10, I'm able to use just Android logcat :eek:
I can translate you the popup that comes up (it is in Italian):

Code:
System formatexception: output string format not correct.
 in System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   in System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   in System.String.System.IConvertible.ToInt32(IFormatProvider provider)
   in AndromedaLauncher.Form1.Init_Devices()
   in AndromedaLauncher.Form1.Form1_Load(Object sender, EventArgs e)
   in System.Windows.Forms.Form.OnLoad(EventArgs e)
   in System.Windows.Forms.Form.OnCreateControl()
   in System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   in System.Windows.Forms.Control.CreateControl()
   in System.Windows.Forms.Control.WmShowWindow(Message& m)
   in System.Windows.Forms.Control.WndProc(Message& m)
   in System.Windows.Forms.Form.WmShowWindow(Message& m)
   in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Assembly loaded:
mscorlib
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3260.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
AndromedaLauncher
    Versione assembly: 5.0.0.0
    Versione Win32: 5.0.0.0
    Base di codice: file:///C:/Users/faby8/Downloads/AndromedaLauncherWindows_5.00/AndromedaLauncher.exe
----------------------------------------
Microsoft.VisualBasic
    Versione assembly: 10.0.0.0
    Versione Win32: 14.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3314.0 built by: NET472REL1LAST_B
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3260.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3260.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
mscorlib.resources
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_it_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
Hope this helps! :highfive:

I have tested the app with two PCs, both with Win 10 last build, with good and really good hardware.
It happens when it checks for devices (if you press "continue" in the error popup, it comes up again when you press "reload devices").

Regards
 
Last edited:

nicholaschum

Substratum Development Leader / Inactive Recognize
Feb 3, 2011
6,079
13,835
University of Toronto
plus.google.com
Hi
Sadly I'm not able to use log in windows 10, I'm able to use just Android logcat :eek:
I can translate you the popup that comes up (it is in Italian):

Code:
System formatexception: output string format not correct.
 in System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   in System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   in System.String.System.IConvertible.ToInt32(IFormatProvider provider)
   in AndromedaLauncher.Form1.Init_Devices()
   in AndromedaLauncher.Form1.Form1_Load(Object sender, EventArgs e)
   in System.Windows.Forms.Form.OnLoad(EventArgs e)
   in System.Windows.Forms.Form.OnCreateControl()
   in System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   in System.Windows.Forms.Control.CreateControl()
   in System.Windows.Forms.Control.WmShowWindow(Message& m)
   in System.Windows.Forms.Control.WndProc(Message& m)
   in System.Windows.Forms.Form.WmShowWindow(Message& m)
   in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Assembly loaded:
mscorlib
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3260.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
AndromedaLauncher
    Versione assembly: 5.0.0.0
    Versione Win32: 5.0.0.0
    Base di codice: file:///C:/Users/faby8/Downloads/AndromedaLauncherWindows_5.00/AndromedaLauncher.exe
----------------------------------------
Microsoft.VisualBasic
    Versione assembly: 10.0.0.0
    Versione Win32: 14.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3314.0 built by: NET472REL1LAST_B
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3260.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3260.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
mscorlib.resources
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_it_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
Hope this helps! :highfive:

I have tested the app with two PCs, both with Win 10 last build, with good and really good hardware.
It happens when it checks for devices (if you press "continue" in the error popup, it comes up again when you press "reload devices").

Regards

Thanks for the log, just send me the untranslated version. Thanks!
 
Dec 25, 2016
16
0

morr22066

Senior Member
Feb 19, 2011
534
212
Texas
Andromeda for Substratum on Windows 10

when i do that, it get the same error again. when i click continue again... it gets stuck in an endless loop of loading and i have to close it

I also had trouble at first, and I know that I had my device drivers and adb installed. What finally worked for me was downloading platform tools for windows (r28.0.1) and placing it in the same folder where I had the Andromeda Launcher. Once I did that it found my device and ran fine for me with no errors.
 

folusmile

Senior Member
Nov 4, 2010
822
232
Pls any help will be appreciated.. I want pure black for my Samsung am using pitchblack S. I could not find black only dark. My phone is rooted
 

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  • 186
    Instructions for Windows

    Step 1 - Download your file for your current operating system!

    Andromeda App 6.0.0 (Windows): https://www.androidfilehost.com/?fid=1395089523397937511

    Step 2 - Install the mobile clients from the Play Store

    Play Store (Substratum v839+): If you have not yet, please install the main app! https://play.google.com/store/apps/details?id=projekt.substratum

    Play Store (Andromeda): You can install the latest Substratum on Android Oreo, unrooted, and it will prompt you directly (can't link due to paid addon)

    Step 3 - Load up the Andromeda Desktop Client or Script!

    1. Enable "USB debugging" on your device
    2. Install systemwide ADB drivers on your PC
    3. Connect your device to your PC
    4. Download the desktop client ZIP archive from the link below
    5. Extract the downloaded archive file and open the extracted app
    6. Press any button to start/stop server
    7. Wait for the process to finish, then you can disconnect your device from your PC
      You will need to do the instructions above every time you reboot your device.
    13
    Andromeda v20 has been rolled out, and we have a key few things that need to be noted!

    I would like to clarify that the sneak peek of Andromeda and root a few days ago was not designed to be a way to replace rooted substratum builds, or to convince that root + Andromeda is the way to go.

    As a small number of users seem to be using Andromeda on a rooted device, it is simply just one rooted call that executes the same environment as if you plugged your device into the computer. Just like the current rooted Magisk plugins/scripts that require you to execute "su andromeda" by the community in XDA.

    To those who used to run masquerade and substratum back in the day, the calling package usually suffered the most because it caused a heavy configuration change due to "assetSeq" code from CMTE. As we are now using direct shell calls, the configuration change is lighter than the previous implementation but still exists, thus, a more reliable way for us was to "offload" the configuration change from the main substratum app.

    You do NOT need to (re)purchase Andromeda, and I would personally just stick with rooted mode on substratum for free if you are on Oreo, despite the configuration change explanation above, as Android O's Dynamic Overlays are faster than "assetSeq" and more reliable.

    However if you're unrooted, the recommended method is to definitely give Andromeda a try!

    One more thing, running the script no longer automatically runs substratum. As we have new plans of the app very soon and it shouldn't just be reserved for substratum!
    12
    As promised, this is the major Substratum update that will prompt you guys to download Andromeda.

    11AM EST is the rollout time for the articles and the Andromeda addon APK!

    https://forum.xda-developers.com/showpost.php?p=73748157&postcount=15


    For those impatient: https://time.is/EST
    9
    I'm glad that a lot of people are interested. Unfortunately I'll apologize in advance if I couldn't get to your PM. My inbox just flooded like no tomorrow! Haha

    Mac, Windows and Linux clients are all done, including the universal UI (alpha). So if the universal UI doesn't work, there will be a fallback.

    The Andromeda app is also done and privately tested ATM. Substratum is getting patches up and ready and will be done today or tomorrow, then the full announcement for the huge update will be pushed AFTER our scheduled XDA portal post is done :)
    9
    Hi all, this is a simple series of clean up commands for when you migrate to the new version of Substratum 990+, AND are on a Samsung device.

    Newly compiled overlays will be readily visible on 990+ on Samsung + Andromeda users.

    These commands are to be run INSIDE adb shell!

    Uninstall all INACTIVE overlays:

    Code:
    for item in $(cmd overlay list | grep '\[ \]' | sed 's/\[ \]//');do echo ${item} && pm uninstall ${item};done

    Uninstall all ACTIVE overlays:

    Code:
    for item in $(cmd overlay list | grep '\[x\]' | sed 's/\[x\]//');do echo ${item} && pm uninstall ${item};done

    Uninstall all INVALID overlays:

    Code:
    for item in $(cmd overlay list | grep '\-\-\-' | sed 's/---//');do echo ${item} && pm uninstall ${item};done
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