PS2 Emulator for Android

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ortind200

Senior Member
Oct 19, 2013
191
12
Thanks dude for backing me up. Pretty damn funny how he cannot differentiate a port and actual emulation.

Sent from my Nexus 7 using Tapatalk 4

thanks for proving me right again. funny that the port is a direct ps2 game used in enulation. but go figure, ignorance is bliss among the ignorant. and oh, try to use correct grammar next time.
 

error0x0000034

Senior Member
Dec 28, 2013
57
35
wparea.de
current hardware does support many PS2 games. for example, Vice City is sold in the Play Store and is playable smoothly on devices like the S3

That's exactly what I was trying to say. You should read my previous posting again, please.
GTA Vice City for Android is not an emulated PS2 game, but ported from source code. The source code is only available to the developer/publisher. If you have the source code it is easy to optimize/port a PS2 game on Android to run seamlessly. If not, you'll have to emulate the whole platform and current devices are not capable of doing that.

---------- Post added at 06:13 PM ---------- Previous post was at 05:58 PM ----------

everyone here sees ur the most ignorant person here who doesnt know eatvhes talking abt.. let me school u on something junior.. go to the play store and download GTA Vice City which was a ps2 game. i was playing just 20 min ago.... DUHJHHHHHHHH

i guess u still retain the title for the most ignorant idiot on xda. congratulations.

You played a game that was ported from source not emulated, please consider that. Rockstar Games has the source code available to them and it is much easier to port a game than to write an emulator.

I am starting to believe you have no idea how emulation works.

Please be respectful in a General thread. If you know more, please provide your knowledge to others. He doesn't seem to understand the difference between a port and an emulation / x86 and ARM architectures.

that makes no sense. if samsung already has a note 3 with 2.3 ghz and 3gb ram, then current emulators should be powerful enough to play graphic intense games.

Processors used in phones are mostly based off ARM-architecture which cannot be compared to x86 processors built into computers. ARM is much less powerful than x86 which has a reason. They consume less power.

Actaully, youre wrong. Its mostly about the coding, as long as if you have a quad core device, then its all based on how well developed the emulator is. The reason Xbox 360 and Ps3 emullators do not exist is because the consoles games are made to run on CONSOLE hardware, NOT pc. PC is waaay more powerful than even next gen consoles.

---------- Post added at 08:59 PM ---------- Previous post was at 08:51 PM ----------





You all underestimate samaung. They already have a note 3 with 2.3 ghz ans 3gb ram. A year or two or even three should be enough for N emulator. I know ill donate of they start on a project even now.:silly:
Youre all nuts lol the reason its hard to run on PC is because the hardware for a ps2 is too unique, so to port it to PC is a great feat, unless somebody put a whooole lot of effort in it. But ill just say im able to run PCSX2 on medium 30fps on and i3 6gb RAM and ONLY 64 MB dedicated graphics. :confused:


You are quite right, but to completely. You cannot compare the processor of a PC with one built into a phone, as explained earlier in this post. You can play graphic intense games on a phone if the game is coded well, but emulating a platform isn't that easy. Still, current hardware does not support the emulation of the PS2 platform. The best coded emulator probably would be able to play some games, but putting years of effort to accomplish this isn't actually worth it to anyone.
 

guitarplayerone

Senior Member
Jan 7, 2012
295
41
NYC
well.. at least there is a PSP emulator.

Going to try running GOW on it and we'll see how well it turns out on my Xperia Tablet Z
 

dladz

Senior Member
Aug 24, 2010
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That's exactly what I was trying to say. You should read my previous posting again, please.
GTA Vice City for Android is not an emulated PS2 game, but ported from source code. The source code is only available to the developer/publisher. If you have the source code it is easy to optimize/port a PS2 game on Android to run seamlessly. If not, you'll have to emulate the whole platform and current devices are not capable of doing that.

---------- Post added at 06:13 PM ---------- Previous post was at 05:58 PM ----------



You played a game that was ported from source not emulated, please consider that. Rockstar Games has the source code available to them and it is much easier to port a game than to write an emulator.



Please be respectful in a General thread. If you know more, please provide your knowledge to others. He doesn't seem to understand the difference between a port and an emulation / x86 and ARM architectures.



Processors used in phones are mostly based off ARM-architecture which cannot be compared to x86 processors built into computers. ARM is much less powerful than x86 which has a reason. They consume less power.




You are quite right, but to completely. You cannot compare the processor of a PC with one built into a phone, as explained earlier in this post. You can play graphic intense games on a phone if the game is coded well, but emulating a platform isn't that easy. Still, current hardware does not support the emulation of the PS2 platform. The best coded emulator probably would be able to play some games, but putting years of effort to accomplish this isn't actually worth it to anyone.

Not sure whether to agree with you or ask you why you literally just wrote everything that I did? Strange.

---------- Post added at 08:27 AM ---------- Previous post was at 08:21 AM ----------

They are just starting to scratch the surface of Nintendo Wii emulation.
Playstation 2 has got to be a ways off.

It is quite a way off, wii emulation is quite a way off too, of that I have no doubt, iit's annoying when you see an emulator up and running with promise and the development is slow, fair play to them for even getting it to run.

Has gamecube been emulated yet? As i'm guessing that is probably the most doable of the bunch with xbox most likely being the difficult one, I can't say that i've seen an xbox emulator.

PSP isn't too bad, i've seen god of war running quite well on that on an s3, not too sure about vita as i've not used one before.

If Nvidia can bring out a few monster chips in the future, then these things will become more probable than impossible, i mean the capability of the tegra 4 is staggering when you consider it's small enough to put in the likes of a phone, couple that with the way that RAM is going and you've got yourself some decent kit, even if it is of a small form factor with different architecture.

---------- Post added at 08:28 AM ---------- Previous post was at 08:27 AM ----------

Thanks dude for backing me up. Pretty damn funny how he cannot differentiate a port and actual emulation.

Sent from my Nexus 7 using Tapatalk 4

Lol no worries man, in all fairness, you were right.
 

modrate

Member
Aug 5, 2012
47
8
Lol san andreas is available at the playstore now but what about the other awesome games ?

Sent from my GT-S7500 using xda app-developers app
 

IIMaxII

Senior Member
Jun 22, 2013
199
42
Buffalo
Lmao... That guy that believed that phones or tablets can emulated PS2 games at this point in time is hilarious.

Sent from my Nexus 5 using XDA Premium 4 mobile app
 

solidsn

Member
Jan 13, 2014
18
1
Plain and simple.. I'm looking for a GOOD, SMOOTH, and DEPENDABLE Play Station 2 Emulator for Android.

Sent from my Transformer Prime TF201 using xda app-developers app

All you need to do is make a shortcut on steam to your pcsx2 emu executable and stream it through the shield like any other steam streamed game. Works with dolphin as well! Most PC programs can run on shield this way but results will vary.
 

jbomba

Member
Jul 8, 2013
24
2
Lmao... That guy that believed that phones or tablets can emulated PS2 games at this point in time is hilarious.

Sent from my Nexus 5 using XDA Premium 4 mobile app

I too think its possible to do on current gen hardware. We just need someone developing one. Ive just been playing reicast a Dreamcast emulator on my s4 and its fantastic sonic adventure 2 is running flawlessly. Ive always been a believer Dreamcast graphics were better than ps2.
 

Welld1s

Senior Member
Feb 2, 2014
62
6
27
Moscow
strange thread, very strange thread :/ I think, PS2 emulators will visit our mobile phones not so soon... or maybe never.
 
Jan 18, 2014
25
17
there is a ps2 emulator in the playstore

It is called *PS2 emulator* and it does cost a bit, but at the time of writing this there is only one download. I was trying to see on what devices it might work on. I have an Asus transformer infinity with CyanogenMod an wanted to give it a shot.

It is by designappstudio and it cost $4.04, it still has no review however.

Don't want to buy it if it won't work, I have my doubts tho, it won't run smooth on my home computer that is 64 bit Linux with a 3.0ghz dual core 8 gigs ram. I haven't tried with my newer graphics card however, power color radeon HD 7750.

I was thinking that maybe a quad core 1.7 GHz in this tablet would be acceptable but I highly doubt it, plus the limited ram.
 
Last edited:

Woblebox

Member
Dec 16, 2013
38
4
halifax
So I just finished reading 48 pages and I can't help but notice that you guys have literly
been arguing about this for over a year... Seriously
 

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  • 7
    The whole discussion is entertaining. So many people have no idea what they're talking about and to make things even worse there are people that belive them blindly.

    1. PS2's architecture is the issue in emulating it, not it's raw power (PSP had slightly faster cores yet PPSSPP can handle it nearly perfectly with no hassle). PS2 has a kind of architecture and computing philosphy that is very far away from standard/consumer PCs. So in order to emulate it you have to do many complex things that multiply again and again, one on top of the other the minimum requirements of the device you're about to emulate it.

    2. PS2 and PCSX2's code needs RAW performance and a relatively good video card not much RAM (256-512MB of RAM are more than enough). The way that PS2 works and the way that PCSX2 code tries to emulate it (and obviously is the most acurate and correct way to do it) you need a processor which can pack as much RAW power on a SINGLE core as possible. PS2's architecture DOES NOT allow multiple CPUs and there is absolutely no way around it. You can lay off some work on other cores but that's nothing that has to do with core emulation of PS2 and nothing that would give alot (or any) extra speed on emulation. So you need more Hz in ONE core and the minimum requirements of PCSX2 state some frequencies on a single core that are so far from what we see today on mobile devices that even talking about it is a joke.

    3. So with what I said above you understand that the way the mobile computing industry goes (so this includes Android too), every day that passes and with every new CPU that comes out like Exynos Octa Core etc, we get a step more far from an ideal CPU that could handle PS2 emulation instead of getting more near. PS2 does NOT really like multiple cores and does NOT really care about multithreading, actually the opposite, it can be proven a bottlenecking factor to it in alot/most of cases. This is because the industry right now tries to give saperate work on smaller cores and multiply those small cores to archieve simmilar frequencies (if you put them all together) with a previous gen CPU. So they trade off RAW power of a single core for more cores. That may work well on Android for example but it KILLS PS2 emulation, it's simply the worst thing that could happen to it.

    4. Mobile GPUs are sooooo weak. And when I say soooo weak, I mean SOOOOOOOO weak. (lol) Even the least ideal GPUs for PCSX2 like Intel HD 3000 or Intel HD 4000 (I'm talking about integreated graphics here since they are the same thing mobile chipsets have) are LIGHT YEARS ahead and really much more powerful than anything that not only is out on the mobile computing market right now, but sure for atleast ~3 years from now. So to say it better, your phone's GPU and you future's phone GPU is/will be crappier that the crappiest GPU that PCSX2 needs to emulate PS2.

    So now everyone's free to go on and try to say that what I say it's not true. Go on and discuss the same things I said above on PCSX2's official forum with the (over a decade) working and active devs of the emulator, you'll get exactly the same points I listed above.
    6
    There isn't and wont be one on current hardware. Wait at least a year or 2 and you'll be there.
    4
    Omg just imagine San Andreas on ur handheld omg :D

    Sent from my GT-I9300 using xda premium
    4
    Thanks to all the people who answered; This is very helpful to our team.

    I want to thank everyone who replied to my questions so far. Your answers especially the ones from toka1232010 will be extremely helpful in our development. I encourage you guys to continue answering the questions, and possibly additional ones I might add. By the way someone mentioned that we should use all 4 cores of the quads. To reply to that, we were already planning to. The person who is in charge of optimization found out that pcsx2 uses no more than two cores. Ours will use 3 on the quads, unless the 4th one is needed (drops below a certain fps.). The dual cores, like the qualcomm in the one xl and the exynos 5250 are going to be difficult, but we will definitely try. toka1232010, I will try to find a way to get this to people in countries that don't have the play store. I think I might publish on the amazon appstore also, but that will take a bit longer:(.
    I'm glad that you think my assumption on what phones people use to emulate is correct.
    Again, Thanks to all.
    3
    He could just be playing copies of games he owns or owned and lost/broke over time. Why don't you go buy a ps2 and ignore this thread.