Refresh Rate & Touch Sampling Rate VS FPS

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New member
Sep 1, 2019

The number of times the screen refreshes its image each second is measured as the refresh rate. It is determined in Hertz (Hz). Most entry-level smartphones have a 60Hz refresh rate, whereas mid-range smartphones have a 90Hz or 120Hz refresh rate, and premium smartphones have a 120Hz, 144Hz or 165Hz refresh rate. Although most phone brands are introducing adaptive refresh rate it's a brand new feature for smartphones — a device display with an adaptive refresh rate is able to change the refresh rate to match your actions on the screen depending on the range of the Refresh rate e.g a device with 120hz will adaptively switch between 60 - 120Hz. While the frequency at which the display on your phone interprets your input is known as the touch sampling rate (also known as the response rate). In other words, it refers to the quantity of times your touch is registered by the display. The display becomes more sensitive the faster the touch sampling rate is.

By minimising gaps in its interpretation of your touch input, the screen can respond more precisely and provide a smoother experience. Since a delay of a few milliseconds might occasionally mean the difference between winning and losing, this is very helpful for mobile gaming. The Redmagic 7 Series(960Hz), IQOO Neo5 & Realme GT Neo3 150W and other smartphones have the highest touch sampling rate available at the moment, which is 1000Hz. To explain better; Refresh rate refers to how quickly the screen displays the shifting pixels, whereas touch sampling rate refers to how quickly the screen reads your input. The former deals with sensitivity, whereas the latter deals with motion simulation. The animations on the screen seem more fluidly as the refresh rate increases.

A smartphone with 90 Hz refresh rate and 240 - 300 Hz touch sampling rate, in my opinion, is ideal for an all-around experience.


Most of the time, people mistake FPS for refresh rate. The quantity of frames displayed on your screen each second is measured in FPS (FRAMES PER SECOND). This always relates to everything you do while watching a movie or playing a game on your screen.


Refresh rate and FPS must be high for a fluid performance when used for gaming. This is due to the visual experience being confined to the weakest connection in the end. The refresh rate of the display must at least match the highest FPS that the GPU is capable of producing in order to operate at peak efficiency. As a consequence, there won't be any delays, clutter, or motion blur during the performance.