Does this ROM have the fisheye camera issue that seems to exist on CM12/Slim/AOSP ROMs?
Yes it does. The issue is caused by the kernel itself, and can not be fixed yet. I look forward to use the Sony AOSP 3.10 Kernel with Carbon as soon as Camera works there, as that Camera is not going to have some hacked drivers, but a real decent implementation.Does this ROM have the fisheye camera issue that seems to exist on CM12/Slim/AOSP ROMs?
Thank you so much @Myself5. Hope for all rom base on CM12.1 will fix Camera issueHey folks,
After the long waiting I was finally able to get a new Build for you. It's uploaded already. However, at the current point we/I are/am not able to provide a full changelog, we still work on writing all that down.
Happy flashing
Regards
Myself5
Hey folks,
After the long waiting I was finally able to get a new Build for you. It's uploaded already. However, at the current point we/I are/am not able to provide a full changelog, we still work on writing all that down.
Happy flashing
Regards
Myself5
It worked totally fine in the June update for me.Hello,
I made sure to do a thread-search before I posted, but was unable to find anything directly related to my problem.
I just unlocked my bootloader today, as well as flashed Carbon directly afterwards. Normally, I don't make phone calls, but had to make one just now and realized that the Receiver was able to hear me perfectly fine, but I was unable to hear him.
However, once I activated the loudspeaker option, I was able to hear without issue, but my ear-speaker was still not functional.
Can someone please advise me as to what may be wrong?
I have the latest build. I don't have such a problem.I think it may be my earpiece itself. I'll replace it and see what happens. Think my earpiece got damaged during a disassembly some months ago, as I haven't used this Z3 in a while (I have two).
Yes, I'm using the latest build. Everything else is working beautifully.
Sent from my Xperia Z3 using XDA Free mobile app
Thanks, is there a way to alter the 1.5A (or whatever) charging limit and screen on charging limit aswell? As far as my readings, it is related to kernel.Hey folks,
After the long waiting I was finally able to get a new Build for you. It's uploaded already. However, at the current point we/I are/am not able to provide a full changelog, we still work on writing all that down.
Happy flashing
Regards
Myself5
Yes, it should be able to get changed. However I'd rather no mess with charging limits for the reason that it might destroy some devices, could be unsafe, and that I can simply not test it. The strongest charger I have access too is a 1.5A charger.Thanks, is there a way to alter the 1.5A (or whatever) charging limit and screen on charging limit aswell? As far as my readings, it is related to kernel.
Hmm, it makes sense but it annoys me to not to get full advantage of my 2A charger. Other than that, the current drops really down when the screen is on. So 1.5A is only possible when screen is off.Yes, it should be able to get changed. However I'd rather no mess with charging limits for the reason that it might destroy some devices, could be unsafe, and that I can simply not test it. The strongest charger I have access too is a 1.5A charger.
Sent from my Xperia Z3 using Tapatalk
I have the latest build. I don't have such a problem.
Thanks guys. I've concluded that it's my ear-piece. I'll change it when I get back home on Sunday.It worked totally fine in the June update for me.
Are you using the latest? (the one he uploaded yesterday)?