A
andeveloper
Guest
Guys im working on the new Hyper Cola Engine and i came up with a new design,
Sample:
Code:exec (while true; do sync echo 100 > /proc/sys/vm/swappiness sleep 4; sync echo 0 > /proc/sys/vm/swappiness sleep 2; sync echo 10 > /proc/sys/vm/swappiness sleep 2; sync echo 500 > /proc/sys/vm/vfs_cache_pressure sync echo 3 > /proc/sys/vm/drop_caches; sync echo 300 > /proc/sys/vm/vfs_cache_pressure sleep 24; done &)
Basically it makes android Swap EVERYTHING for 4 Seconds, which will remove some stress on cpu/ram/gpu, then it will stop swapping everything for 4 seconds to give android a break and just enough time to build some stuff up, then it will set cache pressure to 500 and drop caches, this makes it faster to drop cache so u wont feel a random LITTLE Jitter, then it sets it back to the value i set which was 300 which is a good balance when dumping alot of caches, , Also ive calculated everything and the process still has an interval of 32 seconds so it dosent take any longer/quicker, but now ull have a much better ui and ur device gets resource cleaned,
This will create more shuttering on playing games due to fast switching of
values for swappiness and vfs_cache_pressure. You can try it by just playing a simple game like Temple Run 2 etc.
NEW! Hyper Cola 2.0!, :3
Change log:
-More Quicker Engine=
==Dumps caches quicker
-Much smoother ui and device while this script is running=
==caches get dumped so quick their are no stutters in the ui
-Much MUCH Better Gaming Performance!!!!!!!!!!!!! (Cant state how much, )=
==Frees up resources every 24 seconds by swapping everything then dumping caches quickly
Enjoy!
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