Yes, I have set the "relative touch" setting on the Analog Right button properties. I also tried different sensitivity and reaction time. Problem is, as soon as I press the "fire" button (mapped to X, Circle, R2, doesn't matter..), the Analog Right button stop working. This is vice versa..Did you map it yourself? If so try setting the aiming analog to relative touch on button properties, also lower the reaction time and raise the sensitivity
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According to Sixaxis developer he HAS seen this happen in some other apps, mostly games from Mad Finger (developer of Shadowgun and Dead Trigger).