I want to change from a 1080x1920 resolution to a 540x960 resolution for the purpose of making games run better by not having to render as much detail.
On a PC, this is SUPER EASY. On Android, it's a headache, notably on Moto G4 where all the "DPI Changing Apps" don't do anything. So don't suggest those, please. I've tried a handful.
I've even tried to edit the build.prop file, but there is nothing in there related to DPI or Resolution.
The best I have gotten is going into Developer Options and changing "Smallest Width" from 400 dp to as low as 360 dp (setting any lower, and it reverts to 360). I have tried as high as 1080 dp, but at that point the UI elements are getting too small to interact with reliably, so I didn't try to find what the highest possible value is.
Even at 360 dp, screenshots on my phone are saved at 1080 x 1920 which is not what I'm looking for.
Even more confusing, doing "Simulate secondary displays" and simulating a 1080p resolution results in only the top left quarter of my screen being filled, as opposed to 4K filling my entire screen. So it seems the resolution of the screen is 4K??
Ultimately, my goal is to reduce my resolution to make games take less resources and ultimately conserve on battery. If you have an actual answer that you have personally tried with success, that would be great.
On a PC, this is SUPER EASY. On Android, it's a headache, notably on Moto G4 where all the "DPI Changing Apps" don't do anything. So don't suggest those, please. I've tried a handful.
I've even tried to edit the build.prop file, but there is nothing in there related to DPI or Resolution.
The best I have gotten is going into Developer Options and changing "Smallest Width" from 400 dp to as low as 360 dp (setting any lower, and it reverts to 360). I have tried as high as 1080 dp, but at that point the UI elements are getting too small to interact with reliably, so I didn't try to find what the highest possible value is.
Even at 360 dp, screenshots on my phone are saved at 1080 x 1920 which is not what I'm looking for.
Even more confusing, doing "Simulate secondary displays" and simulating a 1080p resolution results in only the top left quarter of my screen being filled, as opposed to 4K filling my entire screen. So it seems the resolution of the screen is 4K??
Ultimately, my goal is to reduce my resolution to make games take less resources and ultimately conserve on battery. If you have an actual answer that you have personally tried with success, that would be great.
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