480 854 30 p 1 0 part0 p 1 0 part1 p 1 0 part2
Just an FYI, I have made a bootanimation.zip using this handy software: http://forum.xda-developers.com/showthread.php?p=29224413
What does that have to do with the thread?You can get gaming addictives and crazy folks will be glad to know about the special gaming feature added to Android 4.3 Jelly Bean is Open GL ES 3.0. This feature will turn them in to a new lively gaming experiencing they never had on Nexus or any other device before it
didn't work on samsung galaxy s2 i9100........ i did the bootanimation folder and the part0 with the pictures in it and i did the desc.txt thing and put the resolution my phone and zipped it and compressed it as Store ... i put it in system/media and replaced the bootanimation.zip i had and still it didn't work... can you please help
Give a try to bootanimation factory!
It'll solve most of the manual work and use this guide to cuztomize stuff!
Also get stock samsung bootanimation and compare
Make sure u dont make the animation too large
#This guide assumes that you are windows user and have - 1- 7 zip or winrar installed 2- a image editing software (for ex-photoshop) #
Bootanimation basically is a collection of .png pictures that are projected on the screen one after the other quickly so that it looks like a animation , stored in a zip file
"part0" "part1" "part2"
folders like part0;part1,etc. STORE .png pictures of bootnaimation
the desc.txt file contains all the necessary info to run bootanimation like resolution fps ,etc
As you can see in the image #1-it is the resolution of the bootanimation(you should basically use your device's resolution for ex - in the pic it is 320X480) #2-it is the fps(frames per second) of your bootanimation [higher the no. faster will your bootanimation play [B]a standard fps should be 30[/B]] #3-these are the folders which contain images for your bootanimation #4-it is a pointer to tell it to look at new commands #5-specifies the no. of times this section of bootanimation will play ( 0 means infinite) #6-defines pause in seconds before repeating or moving on next line (o means no pause 10 means 10 sec pause)
[B][COLOR="Blue"] 1080 240 24 p 1 60 part0 c 1 0 part1 c 0 0 part2 c means that the entire part of the animation (eg part2) will be played even if bootup completes.[/COLOR][/B]
[B]change[/B] the 1080 240 with the resolution you are using