[wip][kexec] [aokp and cm10] jb 4.1.2

sylentprofet

Senior Member
Jun 10, 2010
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New Builds - December 30 - I don't know if anything changed, I just sync'd repos and compiled it. But it's newer, eh!

MAKE SURE YOU WIPE DATA/CACHE AND SYSTEM AND INSTALL THIS ROM TO A FRESH ROM SLOT. Don't complain about non-working or strangely behaving apps if you flash over an old install without trying this first.

Based on the work of the All-Powerful Hashcode (source), here are fresh builds of AOKP JB and CM10.

Still no working camera. However, includes the sensor fix from Jarveson (Thanks!). HW codecs re-activated (thanks Hashcode!)

Updated repos, minor tweaks to get it to build correctly (Solana github repo doesn't build successfully as-is). See the posts ~ pg 153 of Hashcode's official thread.

Use gapps 20121011 available at your nearest filehost.

Download:

/mediafire/solana

For our friends on the other side of the Great Firewall:

CM10 Dec 15

These are ALPHA test builds (as noted by Hash) and a constant work in progress. I recommend flashing into a secondary ROM slot until you feel comfortable.

Thanks to Hashcode, dhacker, jonpry, jarveson, Google, AOKP, CM and everyone else who made this possible.
 
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DoubleYouPee

Senior Member
Jul 28, 2011
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If possible, could you please make a CM10 version?
AOPK has
1) No profiles
2) Brightness toggle is on separate row
3) Can't use 4x4 unlock slide
4) ....

:p
 

sylentprofet

Senior Member
Jun 10, 2010
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CM build

I'll start a CM10 build tonight or tomorrow, depending on how I'm feeling. Been a busy weekend working and lots of late nights getting just AOKP to work cuz it's my primary.

In theory it shouldn't be too difficult, because AOKP is CM based. But I'm no professional, I just do this for the enjoyment.

Will keep you guys posted.
 

DoubleYouPee

Senior Member
Jul 28, 2011
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I'll start a CM10 build tonight or tomorrow, depending on how I'm feeling. Been a busy weekend working and lots of late nights getting just AOKP to work cuz it's my primary.

In theory it shouldn't be too difficult, because AOKP is CM based. But I'm no professional, I just do this for the enjoyment.

Will keep you guys posted.
If it's CM based I wonder why they've removed so many features :p
Thanks!
 

ElfinJNoty

Senior Member
Jun 25, 2009
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New Haven, CT
www.blissroms.com
I do understand that you are working off of Hash codes work....

Just a heads up. I do believe you are required to list links to source for GLE standards. This includes link to source for ROM as well as Kernel.

Great work thus far and thank you for your efforts:thumbup:

Sent from my Galaxy Nexus using xda premium
 

hilokilo

Senior Member
Nov 22, 2011
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Awesome CM 10 build, enjoying the proximity sensor fix, but didn't you say that MMS was fixed on Verizon? It still says "Invalid recipient" for me. Anyone else?
 

sylentprofet

Senior Member
Jun 10, 2010
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Awesome CM 10 build, enjoying the proximity sensor fix, but didn't you say that MMS was fixed on Verizon? It still says "Invalid recipient" for me. Anyone else?
I've been talking to another user about this. Turns out that the stock messaging app is still affected by the MMS bug. I've always used a third party app so I didn't notice when I did testing. Sorry everyone.

But it works with a third party messaging app definitely. GoSMS is my present choice. Used to be Handcent but it's gone down the drain IMO the past year.
 

daimerion

Senior Member
Dec 5, 2009
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Holts Summit, MO
Already went down the road of apn. Everything was correct in mine. Went ahead and deleted and re entered, no change in built in sms/mms app. Wouldn't know what to check in build.prop.

Sent from my XT862 using xda app-developers app
 

djbolden

Senior Member
Aug 23, 2011
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Installing CM10 version now.
...
edit: flashed right over my old CM10 build..lets see what happens. It works for now
...
I did the same and it seems to be working well. I've only had one phone call and the phone app did crash when the call ended. I *think* the called party hung up first. The sensor fix is very nice - I was somehow regularly getting into the settings menu with my ear and changing stuff before it :)

I think the only thing I miss at this point is the audio out via the car dock special usb cable. I've thought about trying to help figure that one out, but the last programming I did was in the late 80's in C, so the learning curve is gonna be kinda steep. I have installed the sdk on my Fedora machine. We'll see if I can get motivated to figure out how to actually do anything with it.
 
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MrObvious

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Mar 1, 2008
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Wichita KS
I did the same and it seems to be working well. I've only had one phone call and the phone app did crash when the call ended. I *think* the called party hung up first. The sensor fix is very nice - I was somehow regularly getting into the settings menu with my ear and changing stuff before it :)

I think the only thing I miss at this point is the audio out via the car dock special usb cable. I've thought about trying to help figure that one out, but the last programming I did was in the late 80's in C, so the learning curve is gonna be kinda steep. I have installed the sdk on my Fedora machine. We'll see if I can get motivated to figure out how to actually do anything with it.
If you understand C well, you might actually not have too hard a time, especially if Android is C++. I have no idea though.
 

sylentprofet

Senior Member
Jun 10, 2010
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set up

if anyone would like to get their machine going for development, i made a blog post (my first serious one ever) about setting up Ubuntu 12.10 properly to compile Android from source.

https://soupdawg.wordpress.com/2012...-for-building-android-jellybean-all-variants/


all the other guides i've seen are up to 12.04, and setting up the correct JDK is unique on 12.10

good luck everyone!

NOTE: my process.phone always crashes after calls. it doesnt seem to impact anything, i still run it day to day just fine. i'll try to track it down and see whats up. i think it's because of the hack i had to do to get the ROM to compile correctly. frameworks/base in its natural state from the repo causes build errors.
 
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