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[game][free trial] d00m

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By sensboston, Recognized Developer on 18th June 2016, 05:05 PM
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Hi guys, I'm glad to announce a Windows Phone port of PrBoom, called D00M (Di-zero-zero-Em)

This port supports all mods (original and custom wad files), supported by desktop PrBoom, i.e. original Doom demo, Doom.wad & Doom2.wad, Plutonia, TNT etc.

But store version came with FreeDoom.wad only (because of copyright limitation). Trial version has only one limitation: you can't add new wads to the game and should stay with FreeDoom.wad.

Here are working TNT & Plutiona mods (working with this PrBoom engine version):wads.zip

W10M store: https://www.microsoft.com/store/apps/9nblggh4rql0
WP81 store: http://windowsphone.com/s?appid=a3ec...f-abb3c3542e87

Enjoy!
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19th June 2016, 05:12 PM |#2  
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Work's fine.
Thanks
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22nd June 2016, 05:48 AM |#3  
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If i install Doom and Doom2, the saved games are stored in different files or the same?
On PC
if i launch Doom with "prboom-plus"
Play game and save game, saved games are stored in "prboom-plus-savegame0.dsg" and if i launch Doom2, go to "load saved games" Doom saved games appears in the list.
The only way i found is create a batch file who rename file before launch.
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22nd June 2016, 05:54 AM |#4  
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Hmm, very good question... I'll take a look and will apply a fix (if needed). Thanks a lot for testing and asking that kind of questions!

[UPDATE] It looks like game published in store has some problems with saving games; I'll try to fix it ASAP.
22nd June 2016, 08:26 PM |#5  
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OK, I've fixed the bug (it was my fault, instead of "LocalState" save/load path was pointed to the app's install directory). Also, now games will be saved or loaded for the selected wad only so you may enjoy multi-wad game stage saving

P.S. Small tip from my experience: right after starting, game is kinda busy by loading and starting demo playback; from the user experience it may looks like "load" game is not working or failed. It's not true; give game engine a little rest (demo should start playing) and try to load saved game...

So, new version 1.2.0 is on the way to the store. BTW, now you may check an actual game version on the game's "help" page.
23rd June 2016, 07:03 AM |#6  
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Thank you, Can you add Import and Export Saved Games on One Drive?
To play on my 830 and my 950XL.
23rd June 2016, 04:26 PM |#7  
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Quote:
Originally Posted by titi66200

Can you add Import and Export Saved Games on One Drive?

Hmm, another good question What about synchronization via "RoamingFolder"? It's a built-in feature of WP8.1 and up. But in that case you must have the same LiveId on both handsets.
23rd June 2016, 04:59 PM |#8  
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All my phones have the same LiveID
23rd June 2016, 06:11 PM |#9  
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Hmm, unfortunately, MS limited roaming folder quota to 100K only; average doom save game file size is more than 100K Sorry, you should wait for another solution (maybe with OneDrive).
8th July 2016, 07:53 PM |#10  
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I just submitted update 1.4.0 to the store.

Changes:
  • game controls redesigned: right on-screen "joystick" replaced with tree buttons, one for run forward, and two for strafes. From the practice, instant action buttons are much more useful than triggering 'cause you don't need to synchronize both finger at the same time
  • added external (USB or BT) keyboard support
  • cheat codes now working
  • added ability to backup & restore saved games
  • joystick sensitivity control added
  • various bugs fixed

@titi66200, especially for your feature request, I've added ability to import/export saves. Unfortunately, standard folder picker dialog don't have an "OneDrive" location, just a device & sd-card (however, the file picker has this option; I can't completely understand m$ devs logic at all!) so you'll need an extra-step to synchronize saves between handsets. Maybe later I'll add zipping/unzipping all saves to one archive but for now it's OK.
8th July 2016, 08:03 PM |#11  
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Thank you sensboston.
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