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[XPOSED] Pokemon GO IV checker [UPDATED 2016-08-18 v1.3]

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By elfinlazz, Member on 16th August 2016, 05:11 AM
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Screenshot

You can see pokemon's IV in their nickname when you launch official pokemongo app.
pokemon that not have a nickname, shows their IV.
if you want to see your pokemon's IV that already have nickname, just erase their nickname.

  • It doesn't actually change pokemon's nickname, only showing on app.
  • This does not use API, MITM or what ever red flagging action to server
  • Feel free to use it


Feature:
  • Can see IV, Level and Individual values in their nickname
  • Customizable string format(%NICK%, %LEV%, %IV%, %ATK%, %DEF%, %STA%)
  • Preview evolved CP/HP(nickname to Evolving pokemon will show Evolved CP/HP)
    ex) change nickname Pikachu to Raichu and Pikachu's CP n HP values will change to evolved value.


Version History:
  • v1.3 : Customizing string format, Preview evolved CP/HP
  • v1.2 : Added Setting UI and bug fix for freeze on loading screen
  • v1.1 : Bug fix for freeze on loading screen
  • v1.0 : Initial version


Download from xposed module repo:
http://repo.xposed.info/module/de.el...osed.pokemongo

Steps:
  • Install the module
  • Activate it in Xposed
  • Reboot
  • Run official pokemongo app
  • Enjoy

.
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16th August 2016, 07:55 AM |#2  
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EDIT - This now loads and works perfectly!! A Must Download module for Pokemon Go! 10/10

When I loaded Pokemon Go with this module active, it froze at 40% load.

Any feedback I can provide to assist?

edit - I see from your reddit thread this is an issue with Marshmallow. I hope you can get it working soon ^_^ As this seems like a golden module!
16th August 2016, 09:48 AM |#3  
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This is awesome, working well but for now I have de-activated the module fearing a ban until I feel brave enough or I fully understand how this works.

AFAIK, this just reads data from a cached file given by the server and hooks to the app to change the displayed name string of the catched pokes on the fly without storing anything? What are the risks here? Is there any possibility that it can be detected?

Despite the doubts, loving the module right now!
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16th August 2016, 12:48 PM |#4  
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Hi, thanks for your great work!

It's freezing at 40% for me too. I'm running Samsung S6 Edge 5.0.2 so it isn't just Marshmallow related.
16th August 2016, 01:34 PM |#5  
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How do you calculate the IVs?
16th August 2016, 02:10 PM |#6  
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Quote:
Originally Posted by dole_95

Hi, thanks for your great work!

It's freezing at 40% for me too. I'm running Samsung S6 Edge 5.0.2 so it isn't just Marshmallow related.

update to 1.1 will solve the freezing
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16th August 2016, 02:11 PM |#7  
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update to 1.1 will solve the freezing
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16th August 2016, 02:12 PM |#8  
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Quote:
Originally Posted by elfinlazz

update to 1.1 will solve the freezing

Yep, 1.1 works great! Thanks! Would be interesting if you could explain how it works, maybe make the app open source?

And again, great work!
16th August 2016, 02:14 PM |#9  
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Quote:
Originally Posted by bengtc

how do you calculate the ivs?

iv = (atk + def + sta) / 45 * 100
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16th August 2016, 02:18 PM |#10  
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Quote:
Originally Posted by Trigork

This is awesome, working well but for now I have de-activated the module fearing a ban until I feel brave enough or I fully understand how this works.

AFAIK, this just reads data from a cached file given by the server and hooks to the app to change the displayed name string of the catched pokes on the fly without storing anything? What are the risks here? Is there any possibility that it can be detected?

Despite the doubts, loving the module right now!

This app only read buffer that already recv from server.
so you don't need to worry about get banned by using this app.
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16th August 2016, 02:49 PM |#11  
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Quote:
Originally Posted by elfinlazz

iv = (atk + def + sta) / 45 * 100

Cool, thanks for the app! Is there anyway to make it work with nicknamed pokemon?
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